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<channel>
	<title>Player Blog</title>
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	<link>http://playerblog.wordpress.com</link>
	<description>O melhor do universo dos games, pra você, todos os dias.</description>
	<pubDate>Fri, 13 Jun 2008 22:02:45 +0000</pubDate>
	<generator>http://wordpress.org/?v=MU</generator>
	<language>pt-br</language>
			<item>
		<title>PLAYERBLOG</title>
		<link>http://playerblog.wordpress.com/2008/06/13/playerblog/</link>
		<comments>http://playerblog.wordpress.com/2008/06/13/playerblog/#comments</comments>
		<pubDate>Fri, 13 Jun 2008 22:02:45 +0000</pubDate>
		<dc:creator>meinegeist</dc:creator>
		
		<category><![CDATA[Diversos]]></category>

		<category><![CDATA[blog]]></category>

		<category><![CDATA[novo]]></category>

		<category><![CDATA[playerblog]]></category>

		<category><![CDATA[wordpress]]></category>

		<guid isPermaLink="false">http://playerblog.wordpress.com/?p=241</guid>
		<description><![CDATA[Nós andamos meio incomodados com o wordpress e com esses processos aí que estão correndo para bloquear o acesso dos brasileiros, e principalmente por não poder usufruir da liberdade de expressão&#8230;
Em breve fica pronto um novo endereço e aí postaremos aqui&#8230;
desculpem pela demora por uma explicação&#8230;
Esperamos que os leitores que apreciaram o blog mesmo que [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Nós andamos meio incomodados com o wordpress e com esses processos aí que estão correndo para bloquear o acesso dos brasileiros, e principalmente por não poder usufruir da liberdade de expressão&#8230;</p>
<p>Em breve fica pronto um novo endereço e aí postaremos aqui&#8230;</p>
<p>desculpem pela demora por uma explicação&#8230;</p>
<p>Esperamos que os leitores que apreciaram o blog mesmo que por um curto período de tempo continuem a nos visitar em nosso novo endereço que divulgaremos em breve&#8230;</p>
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			<media:title type="html">meinegeist</media:title>
		</media:content>
	</item>
		<item>
		<title>Review de Haze para Ps3, Xbox 360 e PC</title>
		<link>http://playerblog.wordpress.com/2008/05/26/review-de-haze-para-ps3-xbox-360-e-pc/</link>
		<comments>http://playerblog.wordpress.com/2008/05/26/review-de-haze-para-ps3-xbox-360-e-pc/#comments</comments>
		<pubDate>Mon, 26 May 2008 22:54:56 +0000</pubDate>
		<dc:creator>meinegeist</dc:creator>
		
		<category><![CDATA[Multi]]></category>

		<category><![CDATA[haze]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://playerblog.wordpress.com/?p=240</guid>
		<description><![CDATA[

com vontade de ler ????? escolha sua plataforma e enjoy  
http://www.n4g.com/Reviews/ChoosePlatform-1563.aspx

       ]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="text-align:center;"><img class="aligncenter" src="http://www.counteragent.com/wp-content/uploads/2007/10/haze_ps3_fps.large.jpg" alt="" width="588" height="328" /></p>
<p style="text-align:center;">
<p style="text-align:left;">com vontade de ler ????? escolha sua plataforma e enjoy <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p style="text-align:left;"><a href="http://www.n4g.com/Reviews/ChoosePlatform-1563.aspx">http://www.n4g.com/Reviews/ChoosePlatform-1563.aspx</a></p>
<p style="text-align:left;">
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			<media:title type="html">meinegeist</media:title>
		</media:content>

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	</item>
		<item>
		<title>Ninja Garden II - full review</title>
		<link>http://playerblog.wordpress.com/2008/05/26/ninja-garden-ii-full-review/</link>
		<comments>http://playerblog.wordpress.com/2008/05/26/ninja-garden-ii-full-review/#comments</comments>
		<pubDate>Mon, 26 May 2008 22:45:38 +0000</pubDate>
		<dc:creator>meinegeist</dc:creator>
		
		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[ninja garden II]]></category>

		<category><![CDATA[sequencia]]></category>

		<guid isPermaLink="false">http://playerblog.wordpress.com/?p=239</guid>
		<description><![CDATA[
Será que a sequencia de Ninja Garden atende as expectativas???Supera o inicio da sequencia?????Vamos torcer&#8230;
Alguém aí com vontade de assistir???????????????????
Enjoy&#8230;  


http://xbox360.ign.com/articles/876/876569p1.html
       ]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="text-align:center;"><img class="aligncenter" src="http://images2.ggl.com/images/NG2_1.jpg" alt="" width="595" height="335" /></p>
<p>Será que a sequencia de Ninja Garden atende as expectativas???Supera o inicio da sequencia?????Vamos torcer&#8230;</p>
<p>Alguém aí com vontade de assistir???????????????????</p>
<p>Enjoy&#8230; <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><a href="http://xbox360.ign.com/articles/876/876569p1.html"><br />
</a></p>
<p><a href="http://xbox360.ign.com/articles/876/876569p1.html">http://xbox360.ign.com/articles/876/876569p1.html</a></p>
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			<media:title type="html">meinegeist</media:title>
		</media:content>

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	</item>
		<item>
		<title>Gears of war 2 - Informações confirmadas X Rumores</title>
		<link>http://playerblog.wordpress.com/2008/05/26/gears-of-war-2-informacoes-confirmadas-x-rumores/</link>
		<comments>http://playerblog.wordpress.com/2008/05/26/gears-of-war-2-informacoes-confirmadas-x-rumores/#comments</comments>
		<pubDate>Mon, 26 May 2008 22:29:48 +0000</pubDate>
		<dc:creator>meinegeist</dc:creator>
		
		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[gears of war2]]></category>

		<category><![CDATA[GOW2]]></category>

		<category><![CDATA[informações confirmadas]]></category>

		<category><![CDATA[rumores]]></category>

		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://playerblog.wordpress.com/?p=238</guid>
		<description><![CDATA[
Como as vezes não se sabe quais notícias são rumores ainda e quais foram confirmadas:
Informações confirmadas oficialmente pela Epic ou Epic Staff.
- It will be a larger, more intense Battlefield.
- Chainsaw duels
- Improved cover system
- Hammer burst now single shot
- Meat shield in both multi player and single player
- Carmine is back
- Gears of War [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="text-align:center;"><img class="aligncenter" src="http://www.gamebump.com/images/upload/y3w5v452upr6qwko7l8g82gb.jpg" alt="" width="500" height="274" /></p>
<p>Como as vezes não se sabe quais notícias são rumores ainda e quais foram confirmadas:</p>
<p><strong>Informações confirmadas oficialmente pela Epic ou Epic Staff.</strong></p>
<p>- It will be a larger, more intense Battlefield.<br />
- Chainsaw duels<br />
- Improved cover system<br />
- Hammer burst now single shot<br />
- Meat shield in both multi player and single player<br />
- Carmine <span style="text-decoration:underline;">is</span> back<br />
- Gears of War 2 takes place six months after the light mass bomb was detonated in gears<br />
- Gas grenade(poison grenade)<br />
- Gorgon burst pistol(locust 6 round burst pistol)<br />
- Active reloads adjusted different features for different guns<br />
- New weapon specific melee&#8217;s and executions<br />
- Drop in drop out co-op<br />
- Multiple difficulty settings<br />
- Gridlock is back<br />
- Two new species confirmed, locust rock worms and locust kantus(able to use sonic attacks and revive fallen locust)<br />
- Blood trails and smearing<br />
- War journal<br />
- Deeper story<br />
- 5 vs 5 online<br />
- New way to chainsaw(taint to neck)<br />
- New characters<br />
- Destructible environments<br />
- No longer invincible during chainsaw<br />
- Vehicle levels<br />
- Forced walking scenes replaced with a dynamic conversation camera system<br />
- Notable graphical improvements in terms of lighting and amount of enemies on screen.<br />
- Longer story line<br />
- New weapon Scorcher (Flamethrower)<br />
- Assassination game type altered. everyone respawns until their leader is dead. when the leader is killed they stop respawing and the game ends when everyone is dead on one team.<br />
- Assassination renamed &#8216;Guardian&#8217;.<br />
- New game type &#8216;Wingman&#8217; 10 players split into teams of two.each team is played as different character (eg Marcus and Marcus vs Dom and Dom etc)<br />
- Features Matchmaking<br />
- New game type &#8216;meat flag&#8217; sort of like CTF but epic have done this in their own way. The flag will instead be character wandering around the center of the map. He has his own weapons and even a place on the leader board.To capture him you will need to down him and pick him up as a meat shield and take him back, slowly, to your base. If you shoot the meat flag enough times while he&#8217;s being dragged back to base, his captor will loose him and he&#8217;ll go crazy on everyone around him.<br />
- Specific weapons will cycle round the maps.<br />
- Stopping power - if your running towards an enemy but he is firing straight into your chest, you will slow down.<br />
- The opportunity to spawn with either the lancer or hammer burst.<br />
- Bullet shields. big metal shield that stops you from getting hit. can be planted into the ground to make a new cover. enemies can kick it down though if they get close enough. However you can only use a pistol when carrying it also it slows you down drastically.<br />
- Grenades can be stuck anywhere. not just on enemies. they can be planted on the ground,walls,doors etc to produce a proximity mine.<br />
- Smoke grenades carry a stun effect that rag dolls anyone in range.<br />
- On games with no respawn, when you are dead you can fly around the map as a &#8220;ghost cam&#8221;. You can even take screen shots that will be uploaded to the community.<br />
- New map - &#8216;river&#8217; - symmetrical map, each team has a thin strip of land with a house and sniping tower, and in between them a river.<br />
- New map - &#8216;Security&#8217; - long thin map. to the left and right are stairs leading to veranda&#8217;s that run the entire length of the map. you are barred access however by red lasers, which will kill you if attempting to pass through. A power weapon is barred on the other side of the map while at the other it is defended by sentry guns. There is a button in the middle of the map that turns the lasers and sentry&#8217;s off for 20 seconds.<br />
- &#8220;X&#8221; button: Traditional curb-stomp.<br />
- &#8220;B&#8221; button: Melee attack that will be weapon specific. (Longshot sniper rifle will be used as a golf club of death.)<br />
- &#8220;Y&#8221; button: Flips your opponent over and let&#8217;s you punch in their face &#8230; UFC style.<br />
- &#8220;A&#8221; button: Use your enemy as a &#8220;meatshield&#8221; that limits your weapon choice to a pistol.<br />
- All weapons have a variable amount of &#8220;stopping power&#8221; that&#8217;ll slow down an opponent&#8217;s running or diving abilities.<br />
- Whoever does the quickest amount of &#8220;B&#8221; button tapping will be victorious.<br />
- Your teammates can help give you an edge in the duel by shooting the opponent which will give you the upper hand on the &#8220;B&#8221; button mini-game.<br />
- No duel will occur if a player is chainsawed from behind. Instead, &#8220;butt to head&#8221; chainsaw animation will kick in giving the attacker and instant kill.<br />
- Two people can chainsaw one guy at the same time.</p>
<p><strong>Não há informações não confirmados&#8230;</strong></p>
<p><strong>Informações falsas comprovada por moderadores dos fóruns da Epic</strong><br />
- The length of the campaign will be around 15 hours<br />
- If you play the entire main campaign in co-op, there will be special cut-scenes and decisions that will affect the game various endings.<br />
- A new boss called &#8220;acheron&#8221; revealed. it looks like a gargantuan mammoth that the locust use in order to destroy large vehicles<br />
- New multiplayer mode called &#8220;ordeal&#8221;, it&#8217;s a mission where you compete to see who kills 100 enemies first.<br />
- New multiplayer mode called &#8220;en-garde&#8221;, chainsaws only!<br />
- Stamina Bar</p>
<p>Se alguém quiser tradução, é só dizer que eu coloco <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Informações do seguinte link: <a href="http://gearsofwar2forums.com/viewtopic.php?f=2&amp;t=21">http://gearsofwar2forums.com/viewtopic.php?f=2&amp;t=21</a></p>
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			<media:title type="html">meinegeist</media:title>
		</media:content>

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		<item>
		<title>Primeiras impressões de GTA IV</title>
		<link>http://playerblog.wordpress.com/2008/05/26/primeiras-impressoes-de-gta-iv/</link>
		<comments>http://playerblog.wordpress.com/2008/05/26/primeiras-impressoes-de-gta-iv/#comments</comments>
		<pubDate>Mon, 26 May 2008 22:19:27 +0000</pubDate>
		<dc:creator>meinegeist</dc:creator>
		
		<category><![CDATA[Playstation 3]]></category>

		<category><![CDATA[GTA IV]]></category>

		<category><![CDATA[primeiras impressões]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://playerblog.wordpress.com/?p=237</guid>
		<description><![CDATA[
Após uns tempos sem postar, e o blog ficar as moscas, explicaremos o porque: CHEGOU GTA IV!!!
As primeiras impressões do jogo foram exelentes!! Não travou até agora e além de gráficos impressionantes e detalhes como quando o jogador sai da água ele se &#8220;sacode&#8221;(HAHAHAHAHA), o jogo permite uma interatividade de deixar qualquer um com os [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="text-align:center;"><img class="aligncenter" src="http://i204.photobucket.com/albums/bb124/paulolima01/download-gta-4-grand-the-auto.jpg" alt="" width="500" height="281" /></p>
<p>Após uns tempos sem postar, e o blog ficar as moscas, explicaremos o porque: CHEGOU GTA IV!!!</p>
<p>As primeiras impressões do jogo foram exelentes!! Não travou até agora e além de gráficos impressionantes e detalhes como quando o jogador sai da água ele se &#8220;sacode&#8221;(HAHAHAHAHA), o jogo permite uma interatividade de deixar qualquer um com os olhos vidrados na telinha!!Não sei o que vcs acharam, mas eu tive a impressão de os carros serem mais resistentes do que no vice city por exemplo, sou a única com essa impressão??????</p>
<p>Só falta testar o modo online&#8230;mais alguém tem vontade?adicionem Playerblog&#8230;</p>
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			<media:title type="html">meinegeist</media:title>
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		<title>Pesquisa de opinião</title>
		<link>http://playerblog.wordpress.com/2008/05/19/pesquisa-de-opiniao/</link>
		<comments>http://playerblog.wordpress.com/2008/05/19/pesquisa-de-opiniao/#comments</comments>
		<pubDate>Mon, 19 May 2008 21:40:07 +0000</pubDate>
		<dc:creator>playerblog</dc:creator>
		
		<category><![CDATA[Diversos]]></category>

		<category><![CDATA[Playstation 3]]></category>

		<category><![CDATA[metal gear]]></category>

		<category><![CDATA[pesquisa]]></category>

		<guid isPermaLink="false">http://playerblog.wordpress.com/?p=236</guid>
		<description><![CDATA[
Todos nós já ouvimos o discurso do Kojima dizendo que o Snake deve encontrar seu fim em MGS4. Mas a Konami não parece estar muito contente em acabar com a série. O que vocês acham ? Será que Metal Gear vai ser a mesma coisa com outra história e sem um personagem tão carismático como [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="text-align:center;"><img class="aligncenter" style="vertical-align:top;" src="http://leocorona.sites.uol.com.br/blog/mgs4.jpg" alt="" width="293" height="362" /></p>
<p>Todos nós já ouvimos o discurso do Kojima dizendo que o Snake deve encontrar seu fim em MGS4. Mas a Konami não parece estar muito contente em acabar com a série. O que vocês acham ? Será que Metal Gear vai ser a mesma coisa com outra história e sem um personagem tão carismático como o Snake ? Comentem.</p>
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		<title>Gameplay de Ghostbuster</title>
		<link>http://playerblog.wordpress.com/2008/05/19/gameplay-de-ghostbuster/</link>
		<comments>http://playerblog.wordpress.com/2008/05/19/gameplay-de-ghostbuster/#comments</comments>
		<pubDate>Mon, 19 May 2008 21:34:11 +0000</pubDate>
		<dc:creator>playerblog</dc:creator>
		
		<category><![CDATA[Multi]]></category>

		<category><![CDATA[gameplay]]></category>

		<category><![CDATA[ghostbusters]]></category>

		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://playerblog.wordpress.com/?p=235</guid>
		<description><![CDATA[Um video mostrando um gameplay de Ghostbusters. Olha, eu não colocava muita fé nesse jogo&#8230; Mas até que me pareceu bem divertido  

       ]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Um video mostrando um gameplay de Ghostbusters. Olha, eu não colocava muita fé nesse jogo&#8230; Mas até que me pareceu bem divertido <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><span style="text-align:center; display: block;"><a href="http://playerblog.wordpress.com/2008/05/19/gameplay-de-ghostbuster/"><img src="http://img.youtube.com/vi/JKXtyy55R2U/2.jpg" alt="" /></a></span></p>
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		<title>GTA IV estaria influenciando a quantidade de notícias ?</title>
		<link>http://playerblog.wordpress.com/2008/05/19/gta-iv-estaria-influenciando-a-quantidade-de-noticias/</link>
		<comments>http://playerblog.wordpress.com/2008/05/19/gta-iv-estaria-influenciando-a-quantidade-de-noticias/#comments</comments>
		<pubDate>Mon, 19 May 2008 21:30:39 +0000</pubDate>
		<dc:creator>playerblog</dc:creator>
		
		<category><![CDATA[Diversos]]></category>

		<category><![CDATA[diminuição]]></category>

		<category><![CDATA[noticias]]></category>

		<category><![CDATA[post genérico]]></category>

		<guid isPermaLink="false">http://playerblog.wordpress.com/?p=234</guid>
		<description><![CDATA[Gente, vocês repararam uma diminuição na quantidade de posts no blog ? Não é preguiça da nossa parte. Mas desde o lançamento do GTA IV parece que aconteceu uma diminuição de notícias boas. Lógico que não vamos encher o blog de porcaria pra vocês lerem, damos destaque para os maiores e melhores jogos até porque [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignleft" style="float:left;" src="http://leocorona.sites.uol.com.br/blog/redator.jpg" alt="" width="293" height="353" />Gente, vocês repararam uma diminuição na quantidade de posts no blog ? Não é preguiça da nossa parte. Mas desde o lançamento do GTA IV parece que aconteceu uma diminuição de notícias boas. Lógico que não vamos encher o blog de porcaria pra vocês lerem, damos destaque para os maiores e melhores jogos até porque não temos um pequeno exército para escrever o dia todo e a maioria das pessoas não querem ler por exemplo sobre um jogo obscuro que vai ser lançado só no japão. Então gostaríamos de avisá-los que estamos de olho nas notícias, é só que não tem muita coisa boa pra falar. Agora mudando de assunto, alguém ai jogou o demo de Haze ? Eu esperava tanto e achei tão meia boca&#8230; Comentem e deixem as suas opinões.</p>
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		<title>Novidades sobre Siren: New Translation(Blood Curse)</title>
		<link>http://playerblog.wordpress.com/2008/05/19/novidades-sobre-siren-new-translationblood-curse/</link>
		<comments>http://playerblog.wordpress.com/2008/05/19/novidades-sobre-siren-new-translationblood-curse/#comments</comments>
		<pubDate>Mon, 19 May 2008 21:16:36 +0000</pubDate>
		<dc:creator>playerblog</dc:creator>
		
		<category><![CDATA[Playstation 3]]></category>

		<category><![CDATA[artigo]]></category>

		<category><![CDATA[novidades]]></category>

		<category><![CDATA[siren new translation]]></category>

		<guid isPermaLink="false">http://playerblog.wordpress.com/?p=233</guid>
		<description><![CDATA[
Uma reportagem da famitsu traz muitos detalhes sobre o jogo. Vou reproduzi-lo aqui pra vocês.
&#8221; Those that weaved the nightmare:
The &#8220;Siren&#8221; series has always been based on various Japanese cultures and folklores. The base concept for this new game is &#8220;looking in from a different cultural perspective&#8221;, with new characters giving the first game of [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="text-align:center;"><img class="aligncenter" style="vertical-align:top;" src="http://leocorona.sites.uol.com.br/blog/siren_leadin.jpg" alt="" width="500" height="281" /></p>
<p>Uma reportagem da famitsu traz muitos detalhes sobre o jogo. Vou reproduzi-lo aqui pra vocês.</p>
<p>&#8221; Those that weaved the nightmare:<br />
The &#8220;Siren&#8221; series has always been based on various Japanese cultures and folklores. The base concept for this new game is &#8220;looking in from a different cultural perspective&#8221;, with new characters giving the first game of the series a new translation. This is a introduction to two of those new characters that will appear in the game.</p>
<p>Prologue:<br />
August 3, 2007. An American television crew has suddenly lost contact while covering their story in the deep mountains of Japan. The well-beings of the missing crew are still unknown. Up until the crew completely lost their contact, they were reporting on &#8220;found traces of human sacrifice&#8221; in the remains of a village which supposedly was wiped out by a land-slide in 1976. The name of that village was Hanyuda&#8230;</p>
<p>A bull-headed cultural anthropologist Sam Monroe:<br />
A cultural anthropologist who works at an easy job at a third rate university. His stubborn personality always gets him into trouble by being perverse on his own believes and understanding of things. Having both family and financial troubles, Sam joined the TV crew out of desperation in exchange for a particular unknown condition. This caused Sam to be involved in the strange incident that happened in Hanyuda Village.</p>
<p>Cable TV Reporter Melissa Gale:<br />
An American cable TV reporter. Divorced with Sam Monroe a few years ago. Melissa is troubled by the dilemma of her passion for work and the love for her daughter who lives apart from her. While reporting from the remains of Hanyuda Village, she is also one of the witnesses to the strange incident.</p>
<p>-Staying alive by using two modes of the &#8220;New Sight-Jack&#8221;:<br />
Changes made in the &#8220;New Translation&#8221; are not just the main characters&#8217; looks and stories. The series&#8217; unique game system of &#8220;Sight-Jack&#8221; has also been drastically refined. It is now possible to have split screens during Sight-Jack. With this new function, you will no longer need to switch screens to know exactly what the shibito&#8217;s actions are. There will also be a &#8220;Search Mode&#8221; which allows you to Sight-Jack multiple shibitos at once, and a &#8220;Action Mode&#8221; which allows you to move while Sight-Jacking.</p>
<p>What is &#8220;Sight-Jack&#8221;:<br />
Sight-Jack is a unique game system to the series which allows you to look from other character&#8217;s eyes/perspective. You need this to figure out the patterns of &#8220;the dead&#8221; to avoid danger, or to get certain informations that you will need in order to move to safety. There are many ways which you can utilize this function. Using the Sight-Jack to stay alive, will also be the heart of this game.</p>
<p>&#8220;Search Mode&#8221;:<br />
The screen will enter Search Mode when L2 button is pushed. You will be able to start search for &#8220;sights&#8221; when L1 or R1 is pushed. Up to 3 different found &#8220;sights&#8221; can be saved and displayed on screen at once.</p>
<p>&#8220;Action Mode&#8221;:<br />
During Search Mode, you can select one particular &#8220;Jacked-Sight&#8221; to enter Action Mode. This allows you to move and attack WHILE Sight-Jacking the enemy. The clarity of the Sight-Jack will also become clearer if your character stops moving for a certain amount of time. &#8220;</p>
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		<title>Gears of War 2: 5x MAIOR!</title>
		<link>http://playerblog.wordpress.com/2008/05/19/gears-of-war-2-5x-maior/</link>
		<comments>http://playerblog.wordpress.com/2008/05/19/gears-of-war-2-5x-maior/#comments</comments>
		<pubDate>Mon, 19 May 2008 21:10:47 +0000</pubDate>
		<dc:creator>playerblog</dc:creator>
		
		<category><![CDATA[Xbox 360]]></category>

		<category><![CDATA[entrevista]]></category>

		<category><![CDATA[gears of war 2]]></category>

		<category><![CDATA[novidades]]></category>

		<guid isPermaLink="false">http://playerblog.wordpress.com/?p=232</guid>
		<description><![CDATA[
É o que prometeu Cliff Bleszinski semana passada em São Francisco. Ele disse que a engine Unreal nunca para de evoluir e que isso traz muitas possibilidades novas. Leiam o que ele disse: &#8220;[Unreal Engine has] never stopped evolving. The character lighting is vastly improved, the environment is chippable and the tress get knocked down [...]]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignleft" style="float:left;" src="http://leocorona.sites.uol.com.br/blog/Gears2logo.jpg" alt="" width="200" height="200" /></p>
<p>É o que prometeu Cliff Bleszinski semana passada em São Francisco. Ele disse que a engine Unreal nunca para de evoluir e que isso traz muitas possibilidades novas. Leiam o que ele disse: &#8220;[Unreal Engine has] never stopped evolving. The character lighting is vastly improved, the environment is chippable and the tress get knocked down as physics objects. There&#8217;s just so much shit going on, it&#8217;s five times bigger this time. I think it shows the engines got smoother.&#8221;</p>
<p>Estamos esperando ansiosos <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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